Sixth Dimension Autobuyer (C6): While the first 2 Dimensions cost Antimatter, Third Dimensions cost First Dimensions, Fourth Dimensions cost Second Dimensions and so on. If you're feeling really spicy, you can use stored real time to amplify a run you've discharged in?! You need 308 for 1 EP, 349 for 2, 426 for 3, 481 for 4, 524 for 5 and so on. So you will quickly update your RM to almost your up to date values. In the rest of eternity challenges, use the time dimension path, HOWEVER time dimensions are much weaker in challenges that directly inhibit galaxies which means tickspeed upgrades are nerfed so time dimension multipliers are less useful. Around Lv 35k Glyphs, you can try unlocking the Imaginary Upgrade Planar Purification. The trick is to do a normal run (. You will earn the Limit Break achievement by breaking infinity. Challenges: Here is a summary of some builds that work for EC11/12 as you progress; read further to see finer details about each step of the process. Recall that Effarig sac improves achievement mult pow improves black hole speed (V reward), and that Total Termination did NOT max out Effarig sac. Also, note the bottom right button: Offline used for production/Offline time stored. Same build as last time (though your glyphs should be better now). Patashu's Antimatter Dimensions Guide (locked) - Kongregate After doing that, push IM/GL, then repeat until you hit diminishing returns. (Note: This guide will not contain much information on when to armageddon, but the general idea before eternity is that when the cut down on time to next pelle upgrade is significant, you should armageddon). Antimatter is distance, First Dimensions are speed (they increase your distance (Antimatter) linearly over time), Second Dimensions are acceleration (increasing your speed (First Dimensions) linearly over time, thereby increasing distance (Antimatter) by By now, it should be faster to push to get more galaxies instead of going with whatever you can get instantly. Don't forget to crunch a couple of times! Due to dilated time being a currency produced by a constant source, which upgrades you spend your dilated time on first isn't a massive deal, but buy those upgrades whenever you get access to them, and I'd recommend buying the galaxy threshold multiplier decrease last for the sake of speed, so that you do not waste any dilated time and any possible dilated time upgrade. In Challenge 8 get to 5 Dimensional Boosts to unlock the prized feature (Dimensional Sacrifice). Post-Eternity IC4/IC5 strat: 1) M/D/G until you get stuck. Once you have completed the Tickspeed Autobuyer Challenge and all the others, By this point, you can unlock the following achievements: Nice job! Replicanti normally is also replicated at a slow rate, which can be improved to become faster with more IP, starting with the interval upgrades costing 1e140 IP, replicate chance upgrades costing 1e150 IP. Also, while you're doing EC1, go to the infinity challenges tab and start an IC of your choosing - this gets you the achievement "I wish I had gotten 7 eternities" - and then exit the IC. What you have to do to unlock it is to set your crunch autobuyer to at least 5 seconds, and make sure you have time study 32. For EC4, you'll want TD/idle paths, as that's what lets you push the furthest. You should also probably get the Forever isnt that long achievement before starting. Peak IP/min. As a reminder, if you're struggling to get the perfect effarig, you could make your filter more lenient (maybe you don't NEED 100% rarity) or you can use the savescum approach to farm for glyphs, as follows: Store real time, export save, amplify a GL reality, and look at what glyphs you got. At exactly 2 hours and around 11 minutes of idling with no dimensions/infinities (usavictor's experience) with this time studies tree layout of 11, [22,32,42], [21,31,41,33], 51,61,62, [73,83,93,103], 111, [123,133,143], 151,162,171,161,181 you will finally get the achievement, at 1e90 IP. ), giving you more infinity points as runs go on. After this keep going - you should be able to do EC5, completion 2, followed by EC6, completion 2, both fairly easily, followed by EC2, completion 3, and EC1 completion 5, and EC7 completion 2. This will be important for the next stage in the game. You also should have all achievements up to row 12 and some in row 13, and 5 completions of ECs 1-12. {\displaystyle t^{a}} Sac/Alchemy: For active play, while Perk Points is running, click 'Fill inventory with Music Glyphs' and hold enter. Hevipelle - Creator of the legendary original game, Antimatter Dimensions. I think the optimal build is errtt, with effarig having game speed/AM prod/buy 10/all dimensions. Once you have a makeshift build for glyph farm - work towards glyphs you need for RM farm build. You can reality at GL1500 since that's the cap. Once you get glyph instability - you should be getting ~3.3-3.5k glyph levels with line 10 being 3s. Do this after buying everything costing up to 1 Billion IP. Now that you have gotten to e21 pour on Teresa you unlocked Effarig. (using 161 instead of 162 because 162 is useless due to IDs being disabled). You unlock TD5-8 after a long time of waiting for TT. This section may take around a few hours to a few days, depending on how you play the game. Use fast realities to fill up alchemy resources, while longer runs increase the alchemy resource caps. (Alternate V unlock build: errdi. By default it's 25% each. ), Effarig effect priority inside of Ra: Buy10 > AM Prod > ALL > Game Speed > Ach. First infinity with 1 galaxy unlock one is pretty easy to do as well if you want to, if you are doing challenge 8 first this will be trivial. EC12 has a fail condition: If you cannot get enough IP in a certain amount of time, you fail the challenge. So, continue to get IP like before. This will get you over 1e100 (10 DTg) IP easily as a result, but you are not done with the infinity challenges yet. However, note the following: Effarig's Reality dilates game speed, but does NOT ban black hole charging. Around beating EC10x4/EC10x5, having over 2400TT gets you all the possible time studies, up to 214. At this point it should be giving more value already. Mostly useless outside of some specific circumstances. It is advised to preserve about 100 spare IP. 8) This gives you enough TT to enter dilation(remember that you don't need to to beat c11/12) - you can skip them and use shortest route to buy dilation directly. After unlocking ID3, go attempt Infinity Challenge 1. 3 multipliers: achievement/buy 10/all dimension multi - all of those multiply whatever they are told. 6) ECR/B - doesn't matter too much early on but becomes a major speedup as EC become trivial. One thing of note though - notice how there are buttons 'Teresa's recollection' and 'Teresa's Fragmentation' to the left of the level bar - you always want to use those ASAP unless the level up which gives you something big value is super close. The **Rift** automator from the previous chapter should continue to work (modify infinity/eternity timings as needed). Which is not too strong and you are in for a slog to actually do anything in V. You should be able to buy one instantly and this should push you to ~e53 RM upgrades pretty fast. - lilk0408, 4/8 (max boosts/galaxies required to dimboost). It now has a field of 'Amount of IP to wait until reset'. More importantly - you can do 2 achievements and complete the row 15 of achieves: 1) Achiemevent 153/More like "reallydoesn'tmatter" should be last achieve you need in row 15. At this point, you will increase the multipliers so fast that your Dimensions are doubling every second anyway. e must have game speed and achievement power. Check that your black hole is on, charging and pulsing. If you need to take a break, buy them up and you'll only have to turn on your Autoclicker for the ends of runs (from 20 Eighth Dimensions to Galaxy 1, and 20 Eighth Dimensions to Crunch). 3 Award Favorite Share Created by Fanytastic Offline Category: Achievements, Game Modes, Gameplay Basics, Secrets, Story or Lore Languages: English Posted Updated Dec 17, 2022 @ 6:03pm Mar 24 @ 10:21am No other sections in Eternity have been tested for this achievements, but there may be late game opportunities for this. Obviously, in incremental games, you will always eventually get what you want, but there are fast and slow ways. '2 MILLION INFINITIES' - Just wait and turn on your crunch autobuyer on and set your update rate to 33ms in options. (You have so much game speed due to black hole, and the IP/EP multipliers are much more important than Active's better replicanti galaxy effect.) 5000 RM(5e3) without glyphs - (Requires 9.12e8931 EP) a good time for this is approx when you farm 1e5 reality machines with your glyphs and have everything costing 5e4 RM or less. Enable Automatic DimBoosts autobuyer and set it to 5 max dimbosts and 6 galaxies required to always dimboost, Start the challenge in question, and use the M trick (ie: hold the M key), Get ID4 (takes 30-60 minutes at this point depending on what upgrades and IP and stuff you have, also will complete NEW DIMENSIONS?, achievement bonus affects infinity dimensions, currently around 17.08x), Complete the first 7 rows of achievements (At this point, you should only need "Error 909" in row 7 - big crunch with only one first dimension on challenge 2: turn off autobuyers and in options switch "buy up to 10" to "buy 1"), Minimize all challenge times (get the lowest time as possible, but this was easy to do a while ago, so you should've done it then). EC10x5 (7.20e316 EP, 2884TT (you can definitely do this with much lower EP: 1.07e252 EP, 2314TT) (Goal: 1e4200 IP, you will get "5 more eternities until the update" achievement here): You don't have to grind infinities here. This makes it much less complex than it might seem. Acronyms : TT= Time Theorem, TS= Time Study, TD= Time Dimension, EP= Eternity Points, AM= Antimatter, IP= Infinity Points Always make sure you buy the AM / IP TT ! Purchase a 2nd, 4th, 6th or 8th dimension (preferably the highest even dimension), and with Time Study 181, you will easily get the achievement. After you do this - start farming RM and sacrificing whatever glyphs you get. To get to 1e170 IP after unlocking replicanti, keep crunching every 5 orders of magnitude of IP then buying all the infinity dimensions, IP multipliers, and replicanti upgrades. Once you have at least 1e7 IP, buy Multiply infinity points from all sources by 2 x128. After your first reality, you will get a power glyph. Once you eternity, you would have gotten your third strike and rift (Chaos/Disorder/Impurity). Once you are done getting good glyphs - use this build to maximize RM gain. Antimatter dimensions ng-5 guide part 1: Beginning to galactic This is an insane tickspeed upgrade multiplier, and you should get this before you buy anything else. 1) Hold M until progress stops, then let go of M and press, 3) Then press 7654321, hold 8 and sacrifice. Getting to 9 galaxies is trivial, then it will take some time, like maybe an hour to get 44 boosts while on 9 galaxies. The game may be updated at some point or another, so information in this guide may be inaccurate, outdated, etc. The Eternity milestones tab shows milestones that unlock more automation and quality of life stuff just by doing more eternities, up to 1000 eternities. Keep Effarig as 3 effects since technically for glyph grinding you don't need much beyond game speed/glyph level. achievement (if you haven't already), to double your production of how fast you generate replicanti galaxies during the challenge (16 seconds to 8 seconds per galaxy). Googolmeister/Antimatter Dimensions Playthrough, Bubby3/The History of Antimatter Dimensions, FAULSEGODS/But is antimatter good or evil, 10 - 1e130 AM: Introduction Era (5 hours to 2 days), 1e130 - 1e308 AM: Galaxy Era (3 hours to 2 days), 1-33 total IP: Early-Infinity (6 hours to 6 days), 34 - 100 total IP: Challenge Era (2 hours to 3 days), 100 - 1e5 Total IP: Autobuyer Era (3 hours to 5 days), 1e5-1e7 IP: Breaking Infinity (4 hours-7 days), 1e7-1e8 IP: Challenges revisited (2 hours to 4 days), 1e8-1e9 IP: First Infinity Dimension (4 hours to 2 days), 1e9-1e10 IP: Second infinity dimension (4 hours to 2 days), 1e10-5e11 IP: First infinity challenge (6 hours to 4 days), 5e11-1e50 IP: Inflation Era (2 hours-2 days if you follow the guide), 1e50-1e140 IP: Long Run Era (2 hours - 4 days), 1e140-1e308 IP: Replicanti Era (1.5-12 days with timewalls), 1e308 IP - 1e17 EP: Eternity (1.5-16 days), 1e17-1e50 EP: Early Eternity Challenges (1-25 days), 1e50-1e400 EP: Mid Eternity Challenges (1-22 days), 1e400-1e1320 EP: Late Eternity Challenges (0.5-18 days), 1e1300-1e4000 EP: Time Dilation (4-25 days), 1e2350 EP and 1e15 DT: new time dimensions, Tables61's guide to glyphs pre-reality (from reddit), Early Realities (Preparation to Reality - Reality 4) (4-14 days), 1e1000 RM: iM Generation to Lai'tela unlock, https://sourceforge.net/projects/orphamielautoclicker/, https://www.reddit.com/r/AntimatterDimensions/comments/73epow/what_happens_next_after_1e7_ip/, https://cdn.discordapp.com/attachments/1053628972447055942/1070276252407173120/image.png, https://docs.google.com/spreadsheets/d/1tr0rCCMo2UIGHnBlfbQ4F8XuCztBr15n-8ch2p5JoNA/edit#gid=1642400225, Do Not Sell or Share My Personal Information. This field can be disabled which will make this autobuyer buy as many galaxies as it can. It should complete very quickly if you did it right. This means that in ECs 1, 5 and 6 the infinity dimensions path is better than the time dimensions path. The reason why you can leave either the Eighth and Sixth (and First if desired) Autobuyers on is because Eighth should always be bought ASAP, and the First and Sixth never conflicts with the Eighth Dimension. IDs will come naturally when you have bought certain pelle rebuyables, there is no reason to push for them as you probably can't reach them. - Username5243 (I agree with this - lilk0408). Fortunately that's a section of each Reality that tends to benefit a lot from some support, but unfortunately there's only a few notably strong effects on Dilation Glyphs. Right split becomes decent after 171. Antimatter Dimensions can be understood with a physics analogy. Effarig gives increased rarity to glyphs via new currency that is farmed passively - Relic Shards. Click Show all milestones, click the leftmost button until it says To Milestone: Auto time, then increase/decrease the singularity cap until the remaining time for milestones is optimized. Big Crunch for X amount of IP: Total amount of IP you'd get if you crunched at this moment. The capacity for the multiplier doesn't require very fast times, you can have around 0.06 seconds or less if you want.). You won't need to juggle glyphs a lot in this section. Note: if you use the m trick you can get twice that. You can wait for Momentum (the Alchemy Resource) to build to a max of ^1.2. Don't limit galaxies (contrary to what's written above, but it's always best to not limit galaxies). 11,21,22,33,32,31,41,42,51,61,62,73,83,93,103,111,121,131,141,151,161,162,171,181,191,192,193,201,72,82,92,102,211,212,214,223,232,213|0 is OP for production but requires ~e450 EP. The only way to improve your DMDs (and the rest of the game) is to wait for the rest of the SMs. I would recommend prolong first as it's HUGE manual play reduction. is some constant) - you will need the help of powerful boosts such as Antimatter Galaxies to more closely achieve an exponential Antimatter growth. Coupled with TS 33 it makes you always keep 2 RGs on Infinity. Antimatter Dimension Power +X [ ] (always appears on Power Glyphs) - This provides a small exponent bonus on all of your ADs after all other multiplications are applied, similar to how the IC4 reward works. Active usually, idle if active loses IP multiplier too fast (idle is most useful in EC11 for example), passive is best in EC12 only due to the nature of EC12 (see late eternity challenges). So, 1st question: How do I know my peak IP/min is really my peak IP/min? You'll find that your Achievements give substantial bonuses, including starting with 5e25 AM each Infinity and 16x IP gain, which has been already seen before in previous infinities, but now will include the 1st eternity addition of an IP autobuyer (as for getting the eternity milestone), which will be automatically buying IP multiplier upgrades, and there will be more quality of life additions as you get more milestones (up to the 1000 eternities milestone). Out of Row 2 - the most important upgrade is 'knowing existence' to speed up early eternity significantly (EP multiplier from time glyph will speed up early eternity even more). (When you first get TS181 (about 1e40 EP), you won't have enough TT to buy EC4x5, so you have to grind before you can buy it. A good point to stop glyph grind is when you have everything for all builds at ~5.5-5.6k glyph levels and 90%+ rarity. EC7x1 should be quite easy to beat. Black hole is a huge skip to the annoying challenge 11. Then do another c8 run and crunch. Wait until you have maximum replicanti galaxies (about 1 hour), then buy every possible time study you can, including Study 133, and your IP will increase, hopefully reaching the goal. Assuming you have done so - you should have ~20-40k reality count and fully max out perk shop. Can you get infinite IP? Once you have completed all achievements available up to this point and unlocked and bought the last imaginary upgrade, you will be able to face the final celestial by "Dooming" your reality. {\displaystyle t} Reality complete, Analysing & experimenting. Don't forget to dilate afterwards! If you still want something to do, Sac can be grinded for slow dimishing returns forever. After 30 V-Achievements: Achievement Mult is 3rd priority on RM Effarigs and 2nd priority on Celestial Effarigs. When farming for Effarig glyphs, don't be perfectionist - a low level/rarity Effarig glyph with the right 4 effects can beat the pants off of a high level/rarity Effarig glyph with the wrong 4 effects. Finally, this effect is extremely valuable for The Boundless Flow. Also, if you don't have the achievement "Popular music" yet, you may want to get it at this point, because without that achievement, replicanti galaxies will reset replicanti amount to 1, and thus reset the effect of TS233, making EC11 completions take much longer. After you have Study 171, switch to Time Dimensions + Active/Idle path, as these are now more useful and passive is less because of the 10% difference in RG strengths between the row 13 Time Studies. You will probably hit a wall at 4-6 seconds. EC11x4 (EP: at least 1e1000, TT: 9,000-10,000 (or more) | Goal: 1e1050 IP): This requires more patience with the Idle path, but you will eventually reach the goal. If you cannot progress any further, try tinkering with your time study setup and experiment with the 900TT and 500TT studies. You can also do Relic Shards briefly to improve Sac growth (the two decimal places rounding is just visual). Use the import/export features to play with time studies to find the one that best suits your situation; it's going to change a lot as you max out your TT and you'll want to keep tweaking even after that. Beware when decreasing the cap though, because if you have more DE than the previous cap and have auto Singularity on, doing so will auto-condense your DE for fewer Singularities, wasting the rest of it. 5) If you can buy a dimboost, do so and restart from step 2. This will get you the achievement "You're a mistake", which doesn't really do anything, but just for completing row 11. Also, farm 100 glyphs for achievement 152. BUT before you do - update your reality time(check reality record section above), I managed to lower it to 20 seconds here. It's now time to upgrade to a shiny automator script! Start the challenge, and then let your autobuyers work to the maximum galaxy you can get to before you have to do it manually. Oh and glyph weight approx ideal for me was 14/30/40/16. Eternity Challenge 9, completion 4 (5.40e87 EP, 749TT (around 740TT is fine) (Goal: 1e2500 IP): At this point, you have enough to get TS181 along with the challenge. 2. 1e11111 EP - You will reach it passively as you get stronger. Row/Column list of priorities for the infinity charging: Ra's Reality: 11, 13, 23, 21, 22, 31, 32, 12, 33, 42, 41, 43, RM, GL Teresa: 41, 11, 13, 23, 21, 22, 31, 32, 33, 12, 42, 43 (counter-intuitively, passive RM gen is the worst since you're always giving up a charged upgrade for it!). What strategy is optimal will change both over time (because 'Bonus for unspent Infinity points on 1st Dimension' is increasing), as you buy Autobuyers (if they aren't maxed yet - get to it already!) More DT is good for several things - it speeds up Dilation significantly, and will let you push for higher EP as well. (There is not a purpose for grinding for Eternities after this point), EC7x5 (EP: 1e120, 1,159TT | Goal: 1e4120 IP) should be done after completing EC10 once, since it is sort of really difficult to get enough IP before EC10. Make sure to set the button to Offline time used for production! You can't get antimatter Galaxies, but dimensional boost multiplier 2.5x -> 10x. All stuff in it is very useful. At this point, you should be able to start Eternity Challenge 1. This will get all challenge times to 0.02-0.06 seconds or less. Once you reach black hole - your early runs will consist of 2 black hole usages: 1) First blackhole is used to skip EC11x4 and EC11x5 - you can pause blackhole if you think switching from 11x4 to 11x5 is too slow for you, but if you can swap fast - it's better to do it that way. Then, you will reach e308 IP in a few days, unlocking infinity dimensions as you go. (30-60 second on decent glyph is enough) If you do however get something with over 80% - make sure to spend a bit longer since it will take LOADS of levels to beat this value on lower rarity. Equip d and enter Lai'Tela's reality. 2) Second blackhole is used to push EP and DT. Recommended for: Faster Dilation phase, better Glyphs, more RM, The Telemechanical Process. On Android, select "Time study numbers ON" in Options. (As a reminder, 15/31/39/11should be about optimal.). Then disable all autobuyers except tickspeed. Ultimate goal is x2e8-2e9 mult. If you feel hard when doing ECs, try to fill the first rift. At the end of Challenge 10, it is possible to buy a third Galaxy at 270 Sixth Dimensions while you are close to, All of the following Autobuyers can be toggled. Once your automator has finished Teresa, you can discharge the stored time to reach your final AM amount. As a reference, without holding M or using any autoclickers, you should be hitting around 2-3e4 peak IP/min. First of all your first major goal is to improve your Glyph Farm build: New glyph farm build is: Dilation(TT/hour + dilated time + galaxy treshold), repli x3(DT time gain/repli speed/glyph power), Effarig(glyph instability and game speed super important, the rest don't matter as much). When you have Infinite Replicanti you can reset them for a free Galaxy, and you can do this as many times as you've bought up to the third upgrade (maximum galaxies). Your browser is not supported. Now it's time for some fun. There should also be at least 400 time theorems bought. Overall had ~lvl 5k glyphs and plenty of 4 effects. Note that entering Dilation is another point of no return, so max your remnants, rift 1, rift 3 and get as much rift 4 as possible before dilating. Teresa/Glyph Sac is now ALMOST useless, except as mentioned before, Effarig Sac still boosts game speed (altered glyph effect -> ach pow -> V reward), so you can still do it if you want. What made layer 3 impossible was not being able to complete Eternity Challenge 10, and therefore not being able to reach the bottom half of the time study tree. This is because you will not have time to get max RGs, so getting 50% more is no good, and the idle path makes them 10x slower which is obviously not good. Same goes for 11x5. This allows you to refine glyphs for alchemy resources that provide various boosts which means you'll want to go back to glyph farming for a while. For the pace split, you will always being staying on idle as the max RG from bar 2 is not affected by TS131, so TS133 is significantly better than TS131, even after you have EC8 completions. Reach 1e90 Infinity Points without having any Infinities or any 1st Antimatter Dimensions in your current Eternity. Note: You can get "How the antitables have turned.." in early eternity, as you start over with no infinity upgrades/dimensions/etc, meaning you can get it by doing challenge 8 again (it might feel a little different though, so be aware of that). The automator above works just fine BUT OPTIONALLY - CHANGE LINE 10 TO 3 seconds (if you are using the build in this guide). After you beat EC12x5, you should have over 1e1300 EP (you actually don't need this much to beat EC12x5, but you should eventually get 1e1300 EP). Later on in the game, you will have to grind more for Time Study 193, which caps at ~1,012,680 eternities, but wait until you have an EC10 completion to do that. ), Layer 2 strat: 1 AD glyph with AD x, 1 time theorem dil glyph, 1 IP and x infinities glyph, 2 rep mult pow glyphs. This is a 50x multiplier, and will be important for getting ID3. During this section you need to finish row 2 upgrades and possibly start unlocking some row 3 ones. You may need to manually buy time and infinity or edit your preset/automator so time and infinity are listed first. Eventually, you will have to get all current Autobuyer intervals capped at 0.1s. Now understand this: Every time you buy 10 of a Dimension or a Tickspeed Upgrade, its logarithmic cost increases by a certain multiple, for example '3' means that it will add 3 to the exponent (In Scientific this would be 1e2 => 1e5 and in Logarithm it's the same thing without the mantissa)): With this in mind, imagine that you accidentally made Second and Eighth Dimensions cost the same, then proceeding to buy 10 Second Dimensions - suddenly your Eighth Dimensions will cost 1e15x more, which will likely be too expensive to reach and force a reload as it makes it nigh-on impossible to Boost or make a Galaxy. The Nameless Ones' has added a Charge Black Hole button. 0.1 seconds is the minimum for all Autobuyers, in which essentially a.